Introduction
Welcome to the Godot Play Billing Library! This guide will help you quickly integrate Google Play Billing into your Godot projects.
This plugin simplifies integration with the Google Play Billing system by providing a GDScript-based interface. Developers can easily implement billing features without needing to write any Kotlin or Java code, making it accessible even for those without prior Android development experience.
Quick Start
To get started, follow these steps:
Compatibility Information
- Supported Godot Version: 4.2 and above
- Google Play Billing Library Version: 7.1.1
- Android Requirements:
- Minimum SDK Version: 24
See Also
To successfully integrate this library, it’s essential to understand the fundamentals of the Google Play Billing system. The following resources provide a comprehensive overview: